Mauro Vanetti desires to attract extra consideration to this query:
I’ve efficiently localised my cross-platform cell app and the one bit that is lacking is the localised iOS app title. I do not wish to open an entire Xcode mission on one other laptop only for this.
The Flutter i18n information notes that iOS apps ought to outline supported locales in an Information.plist file. The information then proceeds to offer directions that, so far as I perceive, apply to the Xcode GUI. Nonetheless, I shouldn’t have Xcode – or perhaps a mac – and am planning on utilizing GitHub actions to supply iOS builds. How can I carry out the documented actions manually?
Usually, iOS purposes outline key software metadata, together with supported locales, in an Information.plist file that’s constructed into the applying bundle. To configure the locales supported by your app, use the next directions:
Open your mission’s ios/Runner.xcworkspace Xcode file.
Within the Challenge Navigator, open the Information.plist file underneath the Runner mission’s Runner folder.
Choose the Data Property Checklist merchandise. Then choose Add Merchandise from the Editor menu, and choose Localizations from the pop-up menu.
Choose and increase the newly-created Localizations merchandise. For every locale your software helps, add a brand new merchandise and choose the locale you want to add from the pop-up menu within the Worth area. This record ought to be in step with the languages listed within the supportedLocales parameter.
As soon as all supported locales have been added, save the file.